AI Insights · Timothy · October 2021
Top 5 Cooking Games on iOS in Central America Q3 2021
Explore the performance of the top 5 cooking games on iOS in Central America during Q3 2021, highlighting trends in downloads, revenue, and active users.
In Q3 2021, the top 5 cooking games on iOS in Central America demonstrated notable trends in downloads, revenue, and active user engagement. Here’s a closer look at their performance based on data from Sensor Tower.
SpongeBob: Krusty Cook-Off by Tilting Point LLC showed a mixed trend in weekly downloads, starting at around 7.2K at the end of June and peaking at 8.7K in mid-August before falling to approximately 5.4K by the end of September. Weekly revenue for this game varied, with notable peaks reaching around $1.2K in mid-August and $1.1K in early September. The weekly active users saw fluctuations, starting at 28.5K in late June, peaking at 36K in mid-August, and ending at around 28.3K by the end of September.
Good Pizza, Great Pizza by TAPBLAZE experienced a significant spike in weekly downloads in mid-July, reaching approximately 7.7K, but generally maintained an average of around 5K throughout the quarter. Revenue trends were relatively stable with minor fluctuations, peaking at $177 in early August. The game saw its highest weekly active users in mid-July at 27.8K, before stabilizing around the 21K mark by the end of the quarter.
Food Cutting - Chopping Game by Lion Studios experienced a notable surge in downloads, starting at 9.7K in early September and peaking at approximately 26.9K in mid-September. Revenue, although not available for the entire quarter, showed a peak of $128 in mid-September. Weekly active users followed a similar trend, starting at 9.2K and peaking at 23.7K in mid-September.
Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. exhibited steady growth in weekly downloads, peaking at approximately 7.6K in early August. The weekly revenue for the game showed a positive trend, peaking at around $4K in mid-September. Active users increased steadily, from 13.5K in late June to a peak of 29.1K in early August, maintaining around 24.8K towards the end of September.
Cooking Fever: Restaurant Game by Nordcurrent UAB maintained consistent weekly downloads, averaging around 3.8K throughout the quarter. Weekly revenue showed stability with minor peaks, reaching up to $2.8K in mid-July. The game’s active users remained relatively stable, averaging around 34.8K, with minor fluctuations throughout the quarter.
These insights, sourced from Sensor Tower, highlight the dynamic market of cooking games on iOS in Central America during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.